#include "Object.h"
#include <cstdlib>

NAME_SPACE_BEGIN

void* Object::operator new(size_t size) noexcept
{
	return malloc(size);
}

void Object::operator delete(void* p)
{
	free(p);
}

void* Object::operator new[](size_t size) noexcept
{
	return malloc(size);
}

void Object::operator delete[](void* p)
{
	free(p);
}

LQLib::Object::~Object()
{

}


NAME_SPACE_END

